Safety-first AI tooling for
Unreal Engine 5.
HawkeSmith brings Claude, Cursor, and any MCP-aware assistant into the Unreal editor — with an approval queue that previews and undoes every mutation. ~150 tools, BYO API keys, zero black-box automation.
Signup wiring lands before Fab approval. No backend yet — this form is a placeholder.
Approval queue, always
Every mutation is previewed in-editor. Approve, reject, or undo. Nothing happens without your say-so — auto-approve is opt-in and never default.
~150 tools, real coverage
Actors, Blueprints, Materials, Niagara, Behavior Trees, PIE control, Asset Registry, AnimBP authoring. Built for shipping work, not toy demos.
BYO API keys
Claude, OpenAI, Gemini, local models — all configurable. Your cost, your data path, your choice of provider. No middleman API.
Text → 3D → Manny skeleton → playable in seconds
Generate a character from a prompt, auto-rig it against the UE5 Mannequin skeleton, drop it into your editor, and play stock animations. End-to-end, no retargeter required.