HawkeSmith logoHawkeSmith
Component store

Game systems that install themselves.

Buy a component here, then in Unreal the HawkeSmith agent downloads it and wires it into your project — menus hooked up, GameModes set, one approval, no manual integration. Requires the HawkeSmith plugin.

UE 5.7 · 5.8

Co-op Multiplayer Enablement

Make a single-player game listen-server co-op ready in one install.

$19one-time
Sign in to buy →
UE 5.7 · 5.8

Complete UI Suite

A whole game front-end in one install — opening level, main menu, pause menu, and settings.

$19one-time
Sign in to buy →
UE 5.7 · 5.8

Game-Feel VFX: Impact & Explosion

Three ready-to-spawn Niagara effects for hit feedback, explosions, and pickups.

$19one-time
Sign in to buy →
UE 5.7 · 5.8

HUD & Meters

A working in-game HUD with a live health meter in one install.

$19one-time
Sign in to buy →
UE 5.7 · 5.8

Interaction System

Click a chest or a door and it opens — drop-in interactables for any game.

$19one-time
Sign in to buy →
UE 5.7 · 5.8

Inventory System

A working, data-driven inventory in one click — items are pure data.

$19one-time
Sign in to buy →
UE 5.7 · 5.8

NPC Dialogue System

Branching NPC dialogue that actually plays, with a working sample conversation.

$19one-time
Sign in to buy →
UE 5.7 · 5.8

Objectives & Round Loop

A win/lose game loop in one install — countdown, phases, and round events.

$19one-time
Sign in to buy →
UE 5.7 · 5.8

Playable Character Kit

A drop-in, controllable third-person character in one install.

$19one-time
Sign in to buy →
UE 5.7 · 5.8

Save & Load System

A complete, wired save/load system in one click — screens included, survives level travel.

$19one-time
Sign in to buy →

How installs work

After purchase, open your project in Unreal with the HawkeSmith plugin active. Your new component appears in your library — one click (or hs_store_install) and the agent downloads it and wires it into your project under a single approval. Updates flow the same way: we ship a new version, you reinstall, done.