HawkeSmithGame systems that install themselves.
Buy a component here, then in Unreal the HawkeSmith agent downloads it and wires it into your project — menus hooked up, GameModes set, one approval, no manual integration. Requires the HawkeSmith plugin.
Co-op Multiplayer Enablement
Make a single-player game listen-server co-op ready in one install.
Complete UI Suite
A whole game front-end in one install — opening level, main menu, pause menu, and settings.
Game-Feel VFX: Impact & Explosion
Three ready-to-spawn Niagara effects for hit feedback, explosions, and pickups.
HUD & Meters
A working in-game HUD with a live health meter in one install.
Interaction System
Click a chest or a door and it opens — drop-in interactables for any game.
Inventory System
A working, data-driven inventory in one click — items are pure data.
NPC Dialogue System
Branching NPC dialogue that actually plays, with a working sample conversation.
Objectives & Round Loop
A win/lose game loop in one install — countdown, phases, and round events.
Playable Character Kit
A drop-in, controllable third-person character in one install.
Save & Load System
A complete, wired save/load system in one click — screens included, survives level travel.
How installs work
After purchase, open your project in Unreal with the HawkeSmith plugin active. Your new component appears in your library — one click (or hs_store_install) and the agent downloads it and wires it into your project under a single approval. Updates flow the same way: we ship a new version, you reinstall, done.