Exaro StudioDriving the editor
Tool reference
Every tool the current build registers — 287 of them, 215 of which stop at the approval queue before they touch your project. Search by name, by what it does, or by area.
These entries are generated from the plugin's own tool schemas, which is the same text the model reads when it decides what to call. If a tool is listed here, it is in the build; if its arguments changed, this page changed with it.
NoteNames describe a mechanic, never a genre. There is no
ex_spawn_curtain — there is ex_spawn_interactable with kind: "sliding_panels". That is deliberate: a tool named for one game is invisible to the next one. How mutating calls are gated →287 tools